During this time the Sarafan Lord could not be approached as he would simply Teleport to a different corner and repeat the process. The Sarafan Lord stood on one of the four corner platforms and briefly 'charged up' before firing three telekinetic blasts at Kain these, along with causing Kain damage, would inch him backwards towards the edge of the platform (where a fall into the Hylden Gate would be fatal). Anyone is free to use, copy, modify and re-distribute this work as long as they agree to the terms in the license.Phase one of the battle was fought on the outer platforms above the Hylden Gate. The text in this document is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike License. While, and you can view the ending of the game. When you use Repel and he comes out the ground, Reaver if you want 2 fully charged swings should do the trick). Simply use (yet again) Repel spell and Flame Sword (or Soul He attacks you by disappearingīeneath the ground, then reappears and tries to crush you with hisīody. This is where Mortanius merges with theĭark Entity to engage you in battle. Just useĮquip the Flame Sword (or Reaver), and start smacking skulls. Skeletons & ghouls, to try and smite you down. He will summon some lesser undead, such as Soul Reaver, but that will drain your magic and leave you vulnerable to Heart of Darkness objects on you, right?). Most horrible and probably uncomfortable death (you DO have several Remember to keep recasting Repel when needed so you don't re-die a Use Repel and equip the Flame Sword and just start hackingĪway. The same strategy can beĪpplied here for taking him down as it did for Azimuth. Teleport if you're too slow in hitting him. Pretty much almost the same fighting style as Azimuth, but instead ofĭemons and energy bolts, it's teddy bears and arrows he also doesn't Too slow in hitting her, she will teleport to the other side of the Work just as well just takes an extra couple of swings. Reaver to save up on magic for a recast of Repel, the Flame Sword will You should be able to take her out in one blow. Now,Įquip the Soul Reaver and with a strong, fully magic-powered swing, Using Repel to deflect there attacks and her Energy Bolt spells. When you kill the 2ĭemons, she will just summon 2 more, so ignore them for now. Time she throws homing Energy Bolts at you. She starts by summoning 2 demons to sick after you, while at the same She doesn't move around or do any other attack. Projectile weapon you have to try and hit her a few times. Just use 'Repel' and stand up near the waterĪnd shoot out your Energy Bolt spell or Flay or whatever else kind of At the same time, she is also surrounded by a She shoots out energy bolts that somewhat home in Try to take her out only after killing Bane to keep him from turning You also have to dodge energy bolts being firedįrom Dejoule in the process of killing him. Hit him a few times, and he'll go down and you'll get is Turn land into water, making it more difficult for you to navigate The room and exit through the teleporter pad.īane is fought along side Dejoule in this battle. Now, you have to flee towards the SE corner of Up the to top of the room and release a large energy wave that youĬan't stop or get past. This is where you try to outrun them until theyĭissipate or you use Repel. Upon getting up, he will shootĮnergy beams at you. Hit him aįew times (and without being hit back in the process, cus it's gonna He swings a long pole arm, but is somewhat slow. Through the purple energy balls, past the spikes to hit Nupraptor.Īfter doing so, he teleports to the other side of the screen and does There are also a few spikes placed here and there. You can see that they are mostly green with a few purple. Starts by emitting a row of energy balls in a horizontal line across Will give you one of the tokens required to restore one of the Bosses Bosses are the main baddies in the
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